2.79 : Rigging & Animation new features 12th September 2017Read More
Weather animation tutorial 15th June 2017Read More
10 checks to perform on Rigs 3rd May 2017Read More
KeyingSet : Whole Character 20th February 2017Read More
Happy 2017 - Sources 7th February 2017Read More
Happy 2017 26th January 2017Read More
Drivers in version 2.78 19th January 2017Read More
2.78: Bendy Bones 7th December 2016
Here is a detail post about Bendy Bones, a new feature of version version 2.78. Bendy Bones are a better version...
New website 4th December 2016
Here is a totally new version of my website.
This year, I had lots ok hacking problems with my Wordpress version of my...
Capitole du Libre 2016 3rd November 2016
On November, 19th, I will give a talk (in French) about how Rigging is used to help Animation.
With my friends...
2.78: Rigging & Animation new features 30th September 2016Read More
Grafik Labor, Rennes, on July 2nd 26th June 2016Read More
FootRollBreak 27th March 2016Read More
2.77: Rigging & Animation new features 21st March 2016Read More
Joint Study 17th February 2016Read More
Happy New Year 2016 27th January 2016Read More
Capitole du Libre 2015 4th November 2015
Hi all, I am happy to tell you that I will give 2 different talks, in French, during “Capitole du Libre”, November, Saturday 21rst....
2.76: Rigging & Animation new features 13th October 2015Read More
Using "Propagate" tool 14th September 2015
In a previous post (What’s new in 2.74 & 2.75) , I talked about Propagate tool.
Using "Clean Keyframes" and "Clean Channels" 26th August 2015
Hello, As explains in this article, a new tool Clean Keyframes, for Dopesheet and Graph Editor, was added in X menu of 2.75a Blender...
2.74 & 2.75 : Rigging & Animation new features 1st July 2015Read More
Future Rigging tutorials in French 20th June 2015
Hi there, I plan to write/record some tutorials about rigging in French. I currently don’t know what will be the used medium (book / video...
Evaluation Space 2nd April 2015
I published in French a new video that explains evaluation space on constraints
( world space, local space, pose space, …)
Hand Rig Experiment 24th March 2015
Rigging is fun :)
I decided to go deeply into rigging processes, and because landscape is huge, I have to separate it into small...
Rigging Workflow - Development 11th March 2015
Hi all, I am currently working on an animated short as rigger and animator. During rigging part of the project, I developed some tools to...
Tutorial - eyelids rigging 4th March 2015
Hi all, I published, in French only, a video tutorial about eyelids rigging. Enjoy the video, even if you don’t understand what I said ;-)...