Blender and glTF2.0 20th August 2019
It’s almost a year now that I posted on this site a first blogpost regarding the glTF2.0 format. Things have changed a...
Grafik Labor 2019 5th May 2019Read More
2018 Review 30th January 2019Read More
Capitole du Libre 2018 8th November 2018
Capitole du Libre, 2018 edition is coming (November 17th & 18th)! This is a big event, in Toulouse, about free &...
"Blender VSE" book (french) 16th September 2018Read More
Blender glTF2.0 importer 10th June 2018Read More
Rigging talk with BUG Paris 29th April 2018Read More
Video of Capitole du Libre 2017 12th February 2018
Capitole du Libre, 2017 edition took place last November 18th & 19th! This was a big event, in Toulouse, about free...
Rigging talk for 'Toulouse Game Dev' 18th January 2018
Hi all, I will give soon a short talk (in french) for Toulouse Game Dev.
I will talk about rigging in Blender, and...
Capitole du Libre 2017 1st November 2017
Capitole du Libre, 2017 edition is coming (November 18th & 19th)! This is a big event, in Toulouse, about free &...
2.79 : Rigging & Animation new features 12th September 2017Read More
Weather animation tutorial 15th June 2017Read More
10 checks to perform on Rigs 3rd May 2017Read More
KeyingSet : Whole Character 20th February 2017Read More
Happy 2017 - Sources 7th February 2017Read More
Happy 2017 26th January 2017Read More
Drivers in version 2.78 19th January 2017Read More
2.78: Bendy Bones 7th December 2016
Here is a detail post about Bendy Bones, a new feature of version version 2.78. Bendy Bones are a better version...
New website 4th December 2016
Here is a totally new version of my website.
This year, I had lots ok hacking problems with my Wordpress version of my...
Capitole du Libre 2016 3rd November 2016
On November, 19th, I will give a talk (in French) about how Rigging is used to help Animation.
With my friends...
2.78: Rigging & Animation new features 30th September 2016Read More
Grafik Labor, Rennes, on July 2nd 26th June 2016Read More
FootRollBreak 27th March 2016Read More
2.77: Rigging & Animation new features 21st March 2016Read More
Joint Study 17th February 2016Read More
Happy New Year 2016 27th January 2016Read More
Capitole du Libre 2015 4th November 2015
Hi all, I am happy to tell you that I will give 2 different talks, in French, during “Capitole du Libre”, November, Saturday 21rst....
2.76: Rigging & Animation new features 13th October 2015Read More
Using "Propagate" tool 14th September 2015
In a previous post (What’s new in 2.74 & 2.75) , I talked about Propagate tool.
Using "Clean Keyframes" and "Clean Channels" 26th August 2015
Hello, As explains in this article, a new tool Clean Keyframes, for Dopesheet and Graph Editor, was added in X menu of 2.75a Blender...
2.74 & 2.75 : Rigging & Animation new features 1st July 2015Read More
Future Rigging tutorials in French 20th June 2015
Hi there, I plan to write/record some tutorials about rigging in French. I currently don’t know what will be the used medium (book / video...
Evaluation Space 2nd April 2015
I published in French a new video that explains evaluation space on constraints
( world space, local space, pose space, …)
Hand Rig Experiment 24th March 2015
Rigging is fun :)
I decided to go deeply into rigging processes, and because landscape is huge, I have to separate it into small...
Rigging Workflow - Development 11th March 2015
Hi all, I am currently working on an animated short as rigger and animator. During rigging part of the project, I developed some tools to...
Tutorial - eyelids rigging 4th March 2015
Hi all, I published, in French only, a video tutorial about eyelids rigging. Enjoy the video, even if you don’t understand what I said ;-)...